Fixed invalid positions for isAir/getLight calls.Fixed bold fonts rendering incorrectly.Fixed client side onBlockDestroted hooks to sync with server.
#Curseforge download 1.8.8 code
General code cleanup and deprecation culls with new decompiler changes.New IItemHandler capability to sanitize Item interactions with TileEntities.
#Curseforge download 1.8.8 mods
#Curseforge download 1.8.8 mod
Added EMERALD and SILVERFISH to GenerateMineable event.New 'onLoad' method in TileEntity called after the TileEntity is added to the world.Increased console spam when mods do STUPID things.Made Potion.isBadEffect server and client side.New Potion Registry, slowly moving away from IDs for another registry!.New JLine intergration allowing tab-completion in commands as well as color codes in server console.MAJOR Game Registry cleanup, more flexible code allowing for potential exposure to modders.Modders can now hook in and expand the progress bars during load. Merged Forge and FML event bus, simplifies events for modders.New Functional IMC messages support to allow more flexible inter-mod functions.New event to allow overriding of fuels recognized by vanilla fuel handling.Some of these new systems are poorly documented, because you all know I suck at writing! So if there are things you wish to know on the modding end ask in the modder support section, or IRC and people will help you and hopefully get documentation at We have many modders who already are updating to 1.8.9, and mods that are written for 1.8.8 will work on 1.8.9 just fine. But API wise this version is fairly stable. Once I get back from Pax South this week I will be going through and pushing as many bug fixes and if needed another RB.
We are proud to present the first Recommended build of Forge for 1.8.9. We all here have been working really hard to get the new Minecraft version, having re-written a large chunk of the decompiler, rendering system, mod interactions, registry handling, and much more.